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#26 2013-09-26 22:52:12

Markinho
Map maker

Re: Moonie 4.2 map package

edit: nevermind, must be the weirdojump

Last edited by Markinho (2013-09-26 23:44:46)


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#27 2013-09-26 23:29:56

Noxtty
Map maker

Re: Moonie 4.2 map package

uh?


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#28 2013-09-27 07:17:05

Hugo
Moderator

Re: Moonie 4.2 map package

talking about lemming on edge, broke my leg 2-3 times easliy while trying to do it. Just a thin little cushion brush on the edge would fix it.

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#29 2013-09-27 15:18:21

Noxtty
Map maker

Re: Moonie 4.2 map package

Oh.. ya no.. wasn't planned to be on 4.1.. sorry, will never be as well. Use other versions


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#30 2013-09-27 15:28:28

Hugo
Moderator

Re: Moonie 4.2 map package

Great answer, too bad 42 sucks, J7 vet, after 2 nd plat, got stuck by an invisible things before being able to wj.

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#31 2013-09-27 18:57:47

Driller
Moderator

Re: Moonie 4.2 map package

Hugo wrote:

J7 vet, after 2 nd plat, got stuck by an invisible things before being able to wj.

Same here.

Last edited by Driller (2013-09-27 18:58:08)

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#32 2013-09-27 19:22:35

Noxtty
Map maker

Re: Moonie 4.2 map package

Yup, I see it, can be fixed,(same issues happen on uranus) also noticed some unfitting textures on platforms, will still wait for more feedback, thanks

want some pure honesty on vet9


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#33 2013-09-27 20:41:07

Hugo
Moderator

Re: Moonie 4.2 map package

Well, it sucks !

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#34 2013-09-27 23:39:56

Noxtty
Map maker

Re: Moonie 4.2 map package

gotta love your honesty!


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#35 2013-09-27 23:50:23

Hugo
Moderator

Re: Moonie 4.2 map package

I don't see j9 as a jump, you asked for it tongue The fact that you can easily lemming if you don't jump on the 42 bandwagon, and just the fact that it's some weirdo useless slides, on the other hands, the rest of the new jumps are really good and well thought.

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#36 2013-09-28 00:06:16

Noxtty
Map maker

Re: Moonie 4.2 map package

Well tbh, vet9 was the last jump I worked on, if you ever played pulsar, you noticed that I don't spend much time on the last jumps I work on.

I had a room of this size, I already had everything placed (order of jumps and all) I spent so much time refitting textures because of 'texture lock', that I didn't want to move vet10 to change the room size.

So I tried many things, to finally come back to the good old moonie's style.. this icy thing, not the best idea indeed.. but it is what it is!

For lemming.. as I said, it was meant to be for 4.2, main reason of why I decided to update moonie's map was to make people have more reasons to switch over to 4.2, not here to please 4.1 users, sorry


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#37 2013-09-28 01:06:11

Fenix
Jumper

Re: Moonie 4.2 map package

Now I can't finish BST anymore. Thanks Noxtty sad

big_smilebig_smilebig_smilebig_smilebig_smilebig_smilebig_smilebig_smilebig_smilebig_smilebig_smilebig_smile

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#38 2013-09-28 01:24:22

Noxtty
Map maker

Re: Moonie 4.2 map package

That was my main goal fenix big_smile to piss you off smile


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#39 2013-09-28 07:34:42

Exception
Gone Walkabout

Re: Moonie 4.2 map package

I hate that downhill icy slide lol.
Btw nice new jumps, much harder than before but still ez and enjoyable! smile


Which is the difference between Urban Terror and the other war games? The Jumping mode !
http://gamessigngen.altervista.org/games/urt/result/LoulProJumpException1381s2.png

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#40 2013-09-29 18:05:27

Hugo
Moderator

Re: Moonie 4.2 map package

Vet 2 : You don't need to wj back on the wall in the end, you can do it with 1 walljump, not sure it matters tho.

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#41 2013-09-29 19:24:29

Giomarketz
Jumper

Re: Moonie 4.2 map package

it's the PRO way big_smile as j5 nograb (more than pro is random the j5 one)

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#42 2013-09-29 21:02:38

Noxtty
Map maker

Re: Moonie 4.2 map package

Hugo wrote:

Vet 2 : You don't need to wj back on the wall in the end, you can do it with 1 walljump, not sure it matters tho.

yikes I didn't think of that

I also changed the other wall at left so now you can WJ there too, (whoever wants to)

But nice technique really


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#43 2013-09-30 07:54:18

Doliprane
Jumper

Re: Moonie 4.2 map package

nice map moonie, i have found 14 trick on bstjump_u1

Video in record smile

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#44 2013-10-03 14:52:41

EsTeB
Jumper

Re: Moonie 4.2 map package

Yop Noxtty smile Pas mal du tout pour l’amélioration du BST sa trick un peu plus pour le veteran smile

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#45 2013-10-24 00:07:52

Noxtty
Map maker

Re: Moonie 4.2 map package

UT42_BSTJUMPS_U2



Same amount of jumps but I changed 4 jumps total in the path of veteran

PoJ # 11 : You can no longer walljump on the side at the end, so you have to go straight to the ladder (you can still walljump on the wall next to the ladder)

PoV # 4 : Made it quite more challenging (It's still easy.. but harder)

PoV # 5 : Not.. really glad to announce that, but I had to completely change it for stamina issues (A 4.2 bug (saywhateveryouwant).. the bug didn't happen for everyone but it made it impossible for a few people unfortunately)

PoV # 9 : I don't think I have to say the reason of the change of this one.. the new one is.. better? I guess.. I don't think I could've done something worse than the actual (u1) one

------------------

A couple of texture fixed (unfitting and wrong textures got fixed)

I (think) fixed the PoV # 7 "stuck into the wall" bug. When I thought I fixed it, it happened for me too, so I changed a few things on it, I hope it's all good now! (need feedback on it)

It's ENTIRELY tested with g_nodamage 0.. so TECHNICALLY there should be no lemming and therefore.. should be playable on 4.1 at any time

I would also like to apologize for being such a floppy cock about that.. you play whatever version you want... the main goal for this map is to.. jump.... sorry for showing my smile

I fixed the typo on iPoschy's hall of fame! wink I also made it easier to reach the room.. it was just a mistakes, the walls weren't supposed to be non-wjable

and for those who are wondering.. it won't be uploaded on Gore Easy 4.1

-----------------

Feel free to report any issues (lemming included)

I am not saying I will fix them as fast as possible, but if I ever get back on this project, I might.

For those who are wondering when there will be a "Path Of Legend".. well it could be possible.. but I'd like to move on... work on some other projects.. I did that mostly to get better in map making so I'd like to learn new stuff now such as texturizing properly and compilations.. Also, just ask moonie, I can give you all the files needed!

I didn't forget about updating other maps with the timers, but as I said, I'd like to work on my very own project for now!

For those who had their times saved on gore.. sorry sad

All I can say is.. enjoy this little update, and have fun jumping... IN whatever version

DOWNLOAD

Last edited by Noxtty (2013-10-24 00:14:16)


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#46 2013-10-24 00:10:41

MasterBait
Jumper

Re: Moonie 4.2 map package

TL;DR laugh I'd rather play it and see what's new tongue Good job Knocks-Tea.


Dats a nice jump you got thar
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#47 2013-10-24 00:13:52

Noxtty
Map maker

Re: Moonie 4.2 map package

MasterBait wrote:

TL;DR laugh I'd rather play it and see what's new tongue Good job Knocks-Tea.

Thought you'd like my little confession, I will put it bold instead


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#48 2013-10-24 01:49:52

MasterBait
Jumper

Re: Moonie 4.2 map package

Noxtty wrote:

MasterBait wrote:

TL;DR laugh I'd rather play it and see what's new tongue Good job Knocks-Tea.

Thought you'd like my little confession, I will put it bold instead

Pff, I always knew about that. Nothing to see here, move along!


Dats a nice jump you got thar
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#49 2013-10-24 02:50:52

ie7
Map maker

Re: Moonie 4.2 map package

I like the new changes! One thing I found so far is that you can start at the very last icy on V9 and just jump at the end of the ramp to get to the ladder, but besides that, everything seems solid.

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#50 2013-10-24 06:13:17

X-RaY
Moderator

Re: Moonie 4.2 map package

please remind me to play your updated version at least once!
Haven't jumped any new maps since this year, but rhapsodic and this one are on my list...
ow, and also louljumps... and mars.....

Besides that,
awesome to hear you'r making progress with this map!  smile

Last edited by X-RaY (2013-10-24 06:13:42)


“Don’t judge everyone else by your limited experience.” - Carl Sagan

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